================================================================
Title                   : DM-Stranded
Version                 : 2.0

Release Date            : April 3, 2000
Filename                : Stranded.zip
Author                  : defcast
Email Address           : defcast@hotmail.com
Webpage                 : http://freepages.ugo.com/defcast/Home.html
Description             : DM level for UT
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--- Play Information ---
Game                    : Unreal Tournament
Level Name              : DM-Stranded
Deathmatch              : Yes
New Sounds              : No
New Graphics            : No
New Music		: No
Known issues            : Bots get the "oh my god! i have to run back and forth now!!" syndrome in some
                          parts of map-working on it, namely the bow of the ship.
--- Construction ---
Editor(s) used          : UnrealEd 
REvision Time           : 7 days

Installation
------------
  
DM-Stranded.unr	       in UT/maps

2.0 Improvements:
-----------------
There is a bunch, there's now a skybox, improved lighting, structures have been intersected so theyre all one solid piece now, traded UT stock trees for sheet palm trees, look a bit wierd but at least theres more variance with the foliage now.  More debris in shipwreck area, moved around some weapons and items placement, added soundtrack...thats about it for the major stuff.

Thoughts on map concept:
------------------------
I used a shipwreck scenario for this map by taking parts from KGalleon and importing them into Stranded as materials for the makeshift structures on the island.  I also wanted to experiment with guerilla warfare by using lots of trees, hills, and other obstructions which make it hard to hit a target, easy to evade fire (duck behind hill or tree), and also open up the possibility of camping with risks.  

Directing feedback:
-------------------
Let me have it.  Whatever you fancy-likes/dislikes.  Botpats are still rusty, any hang up spots or wierd areas, please let me know.  I will say that I see this map as very near completion so i wont be adding any other structural elements, ie caves, buildings, so i would like to direct feedback on "what is" as opposed to "what could be." thanks!


Please let me Know what you think.
mail me at defcast@hotmail.com
http://freepages.ugo.com/defcast/Home.html

Copyright / Permissions
-----------------------
This level is copyrighted by AndrewDetskas 2000.

Authors may not use this level as a base to build additional levels without explicit permission from me.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL TOURNAMENT (c)1999 Epic, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL TOURNAMENT and the UNREAL TOURNAMENT logo are registered trademarks of Epic, Inc. All other trademarks and trade
names are properties of their respective owners.


